Reflection // Gold
Condition key: NM = Near Mint; LP = Lightly Played; MP = Moderately Played; HP = Heavily Played; DMG = Damaged.
Reflection
(I become a copy of something when played. I don't get that card's play effects.)
Gold
[REACTION] Kill this, Exhaust: Add 1 Rune. (Abilities that add resources can't be reacted to.)
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