Core Strategy
Game Plan in One Sentence
Get Kaalia onto the battlefield quickly, protect her with equipment and combat tricks, and use attacks to cheat game-ending creatures into play.
Early Game (Turns 1–3)
Your early turns are about speed and setup:
Ramp / Fixing
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Sol Ring
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Arcane Signet
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Orzhov Signet
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Charcoal Diamond / Fire Diamond / Marble Diamond
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Ornithopter of Paradise
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Gold Myr / Iron Myr / Leaden Myr
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Savai Crystal
Protection / Setup
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Swiftfoot Boots
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Boots of Speed
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Benevolent Bodyguard
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Generator Servant (also accelerates big turns)
The goal is simple:
Resolve Kaalia as early and safely as possible.
Mid Game (Kaalia Online)
Once Kaalia attacks, the deck becomes explosive.
Kaalia lets you cheat in:
Angels
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Angel of Despair
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Angel of Serenity
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Serra’s Emissary
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Liesa, Shroud of Dusk
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Aegis Angel
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Glorious Protector
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Angel of Finality
Demons
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Archfiend of Sorrows
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Archfiend of Spite
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Demon of Loathing
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Kothophed, Soul Hoarder
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Rakshasa Debaser
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Goremand
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Ob Nixilis, Unshackled
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Overseer of the Damned
Dragons
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Bogardan Hellkite
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Drakuseth, Maw of Flames
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Oros, the Avenger
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Steel Hellkite
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Terror of Mount Velus
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Dream Pillager
These swings create immediate pressure:
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board wipes
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discard pressure
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massive flying damage
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value engines on combat
Key Synergies
Kaalia + Master of Cruelties (Game Ending Line)
One of the most dangerous interactions in the deck:
If Kaalia puts Master of Cruelties into play attacking and it goes unblocked:
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Opponent drops to 1 life
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Any follow-up damage eliminates them
This is a real one-shot kill line.
Kaalia + Terror of Mount Velus
A single attack can become lethal:
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Grants double strike to your entire attacking force
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Turns random flyers into game-ending damage
Kaalia + Bogardan Hellkite / Drakuseth
Immediate removal stapled to huge threats:
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Clear blockers
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Damage multiple opponents
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Maintain combat dominance
Kaalia + Isshin, Two Heavens as One
Isshin, Two Heavens as One doubles Kaalia’s attack trigger effects.
If both are in play:
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Kaalia triggers twice per attack
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You can cheat in multiple threats per combat step
This turns the deck from explosive into absurd.
Reanimation Package
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Unburial Rites
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Karmic Guide
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Tariel, Reckoner of Souls
These let you:
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recover key bombs
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reuse ETB effects like Angel of Despair
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rebuild after wipes
Card Advantage Engines
Mardu normally struggles with draw, so this deck compensates with:
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Painful Truths
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Read the Bones
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Cathartic Reunion / Faithless Looting / Thrill of Possibility / Tormenting Voice
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Dragon Mage (huge refill potential)
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Dream Pillager (combat damage = massive value)
Removal & Interaction
Targeted Removal
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Crackling Doom
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Utter End
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Declaration in Stone
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Poison the Cup
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Orim’s Thunder
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Mythos of Snapdax
Board Control / Swing Spells
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Response // Resurgence (can be a game-ending combat phase)
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Nahiri, the Harbinger (planeswalker removal + filtering)
Nahiri, the Harbinger gives the deck:
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removal
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card filtering
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occasional ultimate pressure
Win Conditions
This deck wins through:
1. Kaalia Combat Explosions
Cheating multiple 6–9 mana threats per attack.
2. Master of Cruelties Lines
Instant player elimination.
3. Flying Overwhelm
Serra’s Emissary + big Angels closes games quickly.
4. Burn + ETB Damage
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Drakuseth
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Bogardan Hellkite
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Oros, the Avenger
5. Value Snowball
Dream Pillager + Dragon Mage refilling hands while pressure builds.