DevPurple - Ultimate Cube 2 Pack

ULTIMATE CUBE 2 PACK

Cube 2: Sauerbraten, the arena first person shooter with a map editor built into the engine, for Windows, macOS and Linux, with the engine source code and the project's own documentation on one disc or drive.

This pack carries the complete current release of Cube 2: Sauerbraten: the Windows installer, the macOS disk image and the Linux package, which are the three files the project itself offers, together with the engine source code and the project's own documentation set.

The map editor is the reason this game still has a following. It is part of the engine rather than a separate program, so geometry can be reshaped while the game is running, including while other people are on the same map. The engine underneath it is a compact piece of work: a six directional heightfield world held in an octree, lightmaps with shadows cast by the map models themselves, and a rendering path built to keep frame rates high on older hardware.

Nothing here needs special knowledge to start. Install it, open the game, and the single player modes, the bots and the server browser are on the menus. The editor is reached with one key, and the project's own tutorial walks through building a map.

What You Can Do With It

  • Seven weapon slots: a double barrelled shotgun, a rocket launcher, a machine gun, a rifle, a grenade launcher, a pistol and the fist.
  • Multiplayer modes: deathmatch, instagib, efficiency, tactics, capture, capture the flag and cooperative editing, most of them with team play variants.
  • Single player two ways: a monster invasion mode that works on any deathmatch map, and a classic progression driven campaign.
  • Bots, so a match works on one computer with no network at all.
  • The map editor, inside the engine, changing a map while the game runs.
  • The server browser, which lists public servers through the project's master server, and local network play that does not need it.
  • The example RPG game that ships with the engine, as a worked example of what it can be pointed at.

The Complete Release

  • Three systems in one purchase: the Windows installer, the Mac disk image and the Linux package.
  • The whole of the project's own download page: those three files are every release file the project publishes, copied from its own release folders on SourceForge.
  • Nothing rebuilt or repackaged: the installers, the disk image and the package are the project's files exactly as published.
  • The engine source is included, inside the Windows installer and inside the Linux package.

Windows, Mac, And Linux In One Pack

  • Windows: the developer's current release, sauerbraten_2020_12_21_windows.exe. It sets up a 32-bit and a 64-bit build of the game, with the map and texture data, the example role playing game, the engine source and the project's documentation.
  • Mac with an Intel processor: sauerbraten_2020_12_21_macos.dmg, the game as an application bundle with its data inside. Its own load commands declare macOS 10.14 Mojave as its floor.
  • Linux: sauerbraten_2020_12_29_linux.tar.bz2, the package the project builds for Linux, started with the project's own launcher script and keeping your settings in your home folder.

The Engine Source And The Developer's Documentation Are Included

  • The complete engine source code: inside the Windows installer and inside the Linux package, with the Visual Studio project files on Windows and the project's Makefile on Linux.
  • The developer's documentation set, sixteen files: the reference README, the game guide, the configuration guide, the editing tutorial, the editing reference, the models guide, the change history and the example RPG guide.
  • Saved so it opens offline, in any browser, with the links between the pages intact and the editing tutorial's screenshots included.
  • The license statement in the project's own words, so the terms are in front of you rather than described.

System Requirements

  • Operating system: Windows 10 or Windows 11 for the Windows installer. macOS 10.14 Mojave or newer on an Intel Mac, or on Apple Silicon through Rosetta 2. Any current Linux distribution for the Linux package.
  • Disk space: about 1059 MB installed on Windows, in 9292 files, which is the game, its data, the engine source and the documentation together.
  • Graphics: a card with OpenGL support. The engine renders through the graphics card and has no software rendering fallback.
  • Administrator rights: needed to run the Windows installer.
  • No internet connection needed for the game itself, for the map editor, for the bots or for the documentation.

What's Included

  • One Physical Media: Your choice of a Premium USB Drive or DVD, pre-loaded with the complete pack
  • Windows Release: the official sauerbraten_2020_12_21_windows.exe, carrying the 32-bit and 64-bit builds, the game data, the engine source, the example RPG and the documentation
  • macOS Release: the official sauerbraten_2020_12_21_macos.dmg for Intel Macs, needing macOS 10.14 Mojave or newer, and running under Rosetta 2 on Apple Silicon
  • Linux Release: the official sauerbraten_2020_12_29_linux.tar.bz2, with the game, its data and the engine source
  • The Engine Source Code: the complete source tree, inside the Windows installer and the Linux package
  • The Documentation Set: the developer's own sixteen files, readable offline from the media
  • Setup Notes: a Read Me covering which file to pick for each system, and what to expect on the first run

Shipping & Delivery

  • Fast Processing: Orders typically ship within 1-2 business days
  • Tracked Shipping: Delivery confirmation included on all orders
  • Secure Packaging: Your disc or drive arrives protected and ready to use
  • Worldwide Shipping Available: Check listing for rates and estimated delivery times

Satisfaction Guarantee

If there is an issue with your order, contact us and we will make it right (including replacements for defective media).

Why Buy From Dev Purple?

Three Systems Covered

Windows, macOS and Linux, each with the build the project makes for it, from one purchase.

The Complete Release

The three files the project's own download page offers, taken from the project's own release folders, unmodified.

The Source Code Is Included

The engine source tree ships inside the Windows installer and the Linux package, so the code behind the game is in your hands.

The Developer's Own Documentation

Sixteen files, including the editing tutorial and the map making reference, readable offline from the media with the page links intact.

Fair Pricing For A Complete Set

One purchase, no subscription, and no expiry date.

eBay Compliance

This listing complies with eBay's software policy. This is a lawful compilation of redistributable software. No paid, commercial, or copyrighted software is included. Every file fits one of these categories:

  • Open source engine: the engine source code in the Windows installer and the Linux package is under the zlib license, and the project's own src/readme_source.txt carries the terms inside every release.
  • Official releases, unmodified: every file on the media is the official release as published by the project. Nothing has been patched, cracked, or rebuilt, and nothing has been added to the game's own content.

The Cube 2: Sauerbraten name is used here to refer to that game. This pack is an independent compilation and is not endorsed by or affiliated with the Cube 2 project. The software box shown in any product images is a display image only and is not included. You receive the media only.

eBay's Verified Rights Owner (VeRO) program targets listings that infringe intellectual property. This listing does not fall into that category, because the project's license page already authorizes the distribution of these files, unmodified, on physical media. Buyers receive only the rights the project grants.

Frequently Asked Questions

How is this item delivered?

This is a physical item (USB drive or DVD) that will be shipped to you. Choose your format when you order.

Which file should I install?

Windows: run sauerbraten_2020_12_21_windows.exe. Intel Mac: open sauerbraten_2020_12_21_macos.dmg. Apple Silicon Mac: the same disk image, which runs under Rosetta 2. Linux: unpack sauerbraten_2020_12_29_linux.tar.bz2 and start it with the launcher script inside. The Read Me on the media repeats the list in a table.

Does this work on a Mac?

Yes, through the project's own Mac disk image. It is an Intel build and its own load commands declare macOS 10.14 Mojave as its minimum. On an Apple Silicon Mac it runs through Rosetta 2, which macOS offers to install the first time it is needed. To check which Mac you have, open the Apple menu, then About This Mac: a Chip line means Apple Silicon and a Processor line means Intel.

Is the manual included?

Yes, as the project publishes it. Its documentation is a set of web pages rather than a printed book: the reference README, the game guide, the configuration guide, the editing tutorial, the editing reference, the models guide, the change history and the example RPG guide, with the tutorial screenshots. That is sixteen files, and they open offline in any browser from the Documentation folder.

Is the source code included?

Yes. The complete engine source tree is inside the Windows installer and inside the Linux package, with the project's Visual Studio project files and its Makefile. The engine is under the zlib license.

Which version is this?

The current release the project publishes: the files the project's own download page offers today, for Windows, macOS and Linux. It is the newest version the developer has published.

Can I play against bots with no internet connection?

Yes. The game has two single player modes plus bots in multiplayer maps, and none of that needs the internet. The documentation is on the media as well, so nothing has to be fetched to read it.

Does the online server browser work?

The game lists public servers through the project's master server, which is at master.sauerbraten.org, and it has done so since this build was published. A local network game and a game against bots do not use the master server at all. If you plan to play online, that is the one part of the game which depends on a service run by the project rather than on the files in this pack.

Does this software need a product key or activation?

No. The engine is under the zlib license, so there is no product key, no activation step, no registration, and no account. It can be installed on as many computers as you like.

Is this a portable program?

On Windows it installs, and the installer creates a Start menu entry. The Linux package runs from a folder without installing anything into the system, and the Mac build runs from your Applications folder. Start the Windows game from its shortcut rather than from the file inside the bin64 folder, because the engine loads its data from the folder it is started in.

Do I need to copy the pack to my computer first?

For DVD orders, copy the pack folder to your computer (for example, your Desktop) first, then run the installer from there. DVDs have much slower read speeds than USB drives, and an install run directly from the disc will be slow.

Important Notes

  • This is a PHYSICAL ITEM (USB DRIVE OR DVD) that will be shipped to you. Choose your format when you order.
  • Windows, macOS, and Linux are all covered, and the engine source code is on the media.
  • Every file is the official release, unmodified, taken from the project's own release folders on SourceForge.
  • The Mac build is an Intel build, so on Apple Silicon it runs under Rosetta 2.
  • The game needs OpenGL, so a machine with no 3D acceleration cannot start it.
  • Contact us with any questions before or after your purchase.