DIY PC ENGINE GT RGBDRV Ver2.2 RGB BOARD PCB for PC Engine GT

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📝 Description Condition & Details

Condition: New

What is RGBDRV?


RGBDRV is a general-purpose LCD driver board for retro game consoles with a horizontal frequency of 15KHz, created by the doujin circle NX labs.

Unlike my own LCDDRV, as the name suggests, it is designed for RGB input only.

It uses a TFT LCD panel (LQ035NC111) and an IPS LCD panel (FS035LQ093), and has been redesigned to improve visibility and response speed compared to the LCD panels used in retro game consoles.


*Revision 2.1 adds support for 3.5-inch IPS LCDs (FS035LQ093, FS035LQ093-01, HP350S001). (The FS035LQ093 is recommended due to power consumption.)


■Before Use


The author assumes no responsibility for any damage resulting from use.

Use at your own risk.

Please note that compatibility with all retro game consoles may not be guaranteed.

The images in this manual are under development.

Please note that they may differ from the actual product.


■Differences from LCDDRV


〇 RGB Input Only

RGB input only. However, there is no color bleeding like with LCDDRV.


〇 Power Consumption

Due to the use of a different chip, power consumption is slightly higher than with LCDDRV.


〇 Screen Adjustment Function

Instead of analog volume settings, you can now adjust the display width and position of the image using an on-screen display (OSD) with button operation.


〇 Backlight LED Brightness Adjustment

While the LCDDDRV had a fixed brightness, the RGBDRV allows you to adjust the backlight brightness.


〇 C-SYNC Input

A solder jumper is provided to allow the use of a 75Ω termination resistor.

A chroma filter (cutoff frequency approximately 550kHz) is included at the input of the sync separation IC.


■ Restrictions


○ Vertical Sync Frequency

Most home game consoles (NTSC) should display without issue.

It seems that some arcade game boards have screen misalignment that cannot be adjusted.

Also, some may not display at all.


○ Video Mode

NTSC is supported. (PAL has not been tested due to the author's lack of a compatible environment.)


○ Frame Latency

There is no frame buffer, so there is almost no latency.


*A TFT LCD panel (e.g., LQ035NC111) or an IPS LCD panel (FS035LQ093) is required separately.

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