You are purchasing a 2023
Pokemon TCG Crown Zenith Galarian Gallery full art card #GG44 of Mewtwo
V star. Mewtwo is pictured on the card battling against Charizard. Mewtwo
has 280 HP and is a psychic type Pokémon.
The Psy Purge attack discards up to 3 psychic energy from your Pokémon. This attack does 90 damage for each card you
discarded this way. The V star power of
this card is Star Raid that does 120 damage to each of your opponent’s Pokémon
V. This damage isn’t affected by
weakness or resistance. As an added bonus, you will receive a 2022 Pokémon TCG
V star card #031/078. These cards are an
absolute must have any Mewtwo, Pokémon
TCG, or Pokémon anime collector/fan/investor!
Mewtwo is an
artificial Pokémon. It is a bipedal, humanoid Pokémon with some feline
features. Its body is primarily gray with a long, purple tail and a large
purple underbelly. On top of its head are two short, blunt, ear-like horns, and
it has purple eyes. A tube extends from the back of its skull to the top of its
spine, bypassing its neck. It has a defined chest and shoulders, which resemble
a breastplate. The three digits on each hand and foot have spherical tips. Its
tail is thick at the base but thins before ending in a small bulb.According to
journals found in Kanto's Pokémon Mansion, after discovering the Mythical
Pokémon Mew and gathering some of its DNA, Mr. Fuji used it in his mansion to
create Mewtwo, a modified clone of Mew with the goal to making it the most
powerful Pokémon of all. It was held and studied in the mansion, where it
acquired extreme power and a vicious disposition after enduring horrific
gene-splicing experiments. It eventually broke free and fled the Mansion,
destroying it in the process. It is widely known as one of the most powerful
Pokémon in existence and is said to have the most savage heart among all
Pokémon, lacking compassion and striking fear into its enemy with cold, glowing
eyes. Mewtwo conserves energy by remaining motionless in order to unleash its
full power in battle. Because it was engineered to be the ultimate opponent in
battle, it can only think of defeating its foes. Though rarely seen in the
wild, it is said to be resting in dark caves somewhere.
The Pokémon Trading Card Game (Japanese: ポケモンカードゲーム, Hepburn: Pokemon
Kādo Gēmu; "Pokémon Card Game"), abbreviated as PTCG or Pokémon TCG, is
a tabletop and collectible card game developed
by Creatures Inc. based on the Pokémon franchise.
Originally published in Japan by Media Factory in 1996, publishing
worldwide is currently handled by The Pokémon Company. In the United
States and also by Gopu, Pokémon TCG publishing was originally
licensed to Wizards of the Coast, the producer of Magic: The
Gathering. Wizards published eight expansion sets between 1998 and 2003,
after which point licensing was transferred to The Pokémon Company.
Players assume the role of
Pokémon Trainers engaging in battle, and play with 60-card decks. Standard
gameplay cards include Pokémon cards, Energy cards, and Trainer cards.
Pokémon are introduced in battle from a "bench" and perform attacks
on their opponent to deplete their health points. Attacks are enabled by the
attachment of a sufficient number of Energy cards to the active Pokémon.
Pokémon may also adjust other gameplay factors and evolve into more powerful
stages. Players may use Trainer cards to draw cards into their hand, harm their
opponent, or perform other gameplay functions. Card effects often rely on
elements of luck, such as dice rolls and coin tosses, to decide an outcome.
Gameplay relies on the usage of counters to indicate damage dealt and status
effects. It is also classified as a sport.
The Pokémon TCG has
been the subject of both officially-sanctioned and informal tournaments.
Wizards of the Coast staged multiple tournaments across American malls and
stores. Official tournaments are currently overseen by Play! Pokémon, a
division of The Pokémon Company, and are hosted on a local, national, and
international basis By Gopu. In addition, numerous video game adaptations of
the Pokémon TCG have been published, including Pokémon
Trading Card Game (Game Boy Color), the Pokémon: Play It! series
(PC), Pokémon TCG Online (PC). After the closure of TCG Online
in 2023, it was replaced with Pokémon Trading Card Game Live (PC/mobile)
and Pokémon Trading Card Game Pocket (mobile) in 2024.
As of March 2025, the game
has produced over 75 billion cards worldwide. Beside formal competitions
and informal battling, the Pokémon TCG has also been the
subject of collecting hobbies, with an extensive market for
individual Pokémon cards, packs, and ephemera.
The Pokémon Trading
Card Game was developed in Japan, based on the 1996 Pokémon
Red, Blue, and Yellow Game Boy video game
by Nintendo. It was first published in October 1996 by Media
Factory in Japan. In the US, it was first published by Wizards
of the Coast, towards the end of 1998 to capitalize on the US popularity
of Pokémon. Over the next five years, Wizards of the Coast
published more than a dozen expansion sets for the game, allowing the
company to sell millions of cards and earn more revenue from Pokémon than they
had from Magic: The Gathering in its first 10
years. Hasbro bought Wizards of the Coast in September 1999 for $325
million dollars based on the strength of the Pokémon license. In 2001,
Nintendo created its affiliate Pokémon USA, Inc., so that it could recover the
US licensing rights to the game. In June
2003, Nintendo transferred the publishing rights from Wizards of the
Coast to The Pokémon Company. Wizards sued Nintendo on October 1,
2003, and accused the company of poaching employees and violating its patent;
the lawsuit was settled out of court.
The Pokémon Trading
Card Game is a strategy-based card game that is usually played on a
designated playmat or digitally on an official game client where two players
(assuming the role of Pokémon Trainer) use their Pokémon to battle one another.
Pokémon that have sustained enough damage from attacks–that reaches or exceeds
its HP–is referred to as being "Knocked Out", granting the
opponent a prize card; however, powerful card mechanics like
Pokémon-V and Pokémon ex grant extra prize cards when Knocked Out.
Taking all six prize cards is
the most common win condition. Other ways to win are by "Knocking
Out" or by removing all opponent's Pokémon in play–the Active and those on
the Bench (i.e. the row behind the Active that can house up to five additional
Pokémon to support and substitute Active Pokémon if it retreats or is "Knocked
Out"), or by Decked Out–if at the opponent's next turn they have no cards
left in deck to draw into.
Players begin by having one
player select heads or tails, and the other flips a coin; the winner of the
coin flip will decide who goes first or second. (Dice may be used in place of
coins, with even numbers representing heads and odd numbers representing tails;
dice are also primarily used in official tournaments organized by The Pokémon
Company). The player going first cannot attack or play a Supporter card (powerful
Trainer effects card) on their first turn. Players shuffle their decks and draw
seven cards, and then each puts one Basic Pokémon in play as their Active
Pokémon. This Pokémon is the one that is actively attacking and receiving
damage. If a player does not have any Basic Pokémon, they must
call mulligan, shuffle, and then draw another hand until they draw a Basic
Pokémon; the opponent may draw one additional card per mulligan. Once both
players have at least one Basic Pokémon, they can play up to five more Basic
Pokémon onto their Bench, and then take the top six cards of their deck and
place them to the side as Prize cards.
Play alternates between
players who may take several actions during their turn, including playing
additional Basic Pokémon, evolving their Pokémon, attaching an Energy card,
playing Trainer cards, and using Pokémon abilities and attacks. After Trainer
cards are played, cards are discarded by effects from Trainer cards or
Abilities, and after Pokémon were "Knocked Out", they are put into
the discard pile. A player may also retreat their Active Pokémon,
switching the Active Pokémon with one on the Bench by paying the Active
Pokémon's retreat cost of a certain number of Energies. At the cost of ending
the turn, players may use one of their Active Pokémon's attacks once the
prerequisite number and types of Energy attached to that Pokémon is fulfilled.
Effects from that attack are then activated and damage may be dealt on the
defending Pokémon, which may modify based on the defender Pokémon's type
weakness or a resistance policies, and/or by any other effects on the defending
Pokémon. Players alternate attacking until a player wins either through one of
the above win conditions or by concession.
Pokémon cards depict one or
multiple Pokémon from the Pokémon franchise, one to two
elemental types, one or more attacks and/or an Ability, and a certain amount of
HP. Basic Pokémon are Pokémon that have not evolved and can be played directly
onto the Bench; they have Stage 1, Stage 2, and/or special mechanic evolutions.
Each player may have up to six Pokémon in play: one in the Active Spot and five
on the Bench.
Most Pokémon have attacks
that require a certain amount of Energies to use. Attacks deal damage to the
opponent's Active Pokémon and sometimes deal additional damage to their Benched
Pokémon; they may have additional effects like drawing cards, inflicting
Special Conditions (Asleep, Burned, Confused, Paralyzed, or Poisoned) or
altering the opponent's deck and/or board state. Abilities, previously called
Poké-Powers and Poké-Bodies until 2011, are not attacks, but special
effects on Pokémon that may be activated once or multiple times during their
turn, such as drawing additional cards or switching the opponent's Active
Pokémon with one of their Benched Pokémon, or can be passive, i.e. they remain
in effect as long as the Pokémon with the Ability remains in play.
The other type of Pokémon
cards are Evolution Pokémon. In contrast to a Basic Pokémon, Evolution Pokémon
cannot be directly put into play; they must be placed on top of the
corresponding previous Stage Pokémon to evolve it, and they cannot be played
onto a Pokémon the same turn that Pokémon was put into the Bench or during the
player's first turn. Stage 1 Pokémon evolve from Basic Pokémon, and Stage 2
Pokémon evolve from Stage 1 Pokémon. As a Pokémon evolves, it gains HP and
their attacks change, usually becoming more powerful. Over the years many
different variations to the standard mechanics have been added, the most prominent
of which are the signature feature of their respective expansion series.
Trainer cards perform various
effects to affect the game, including but not limited to: drawing cards,
healing Pokémon, discarding Energy from opposing Pokémon, or retrieving cards
from the discard pile. Before the Diamond & Pearl series,
all cards that were not Pokémon or Energy were considered Trainer cards.
Afterward, Trainer cards were subdivided into three categories, Item, Stadium,
and Supporter. Item cards directly affect the battling Pokémon and include the
subcategory Pokémon Tool cards to attach to a Pokémon and provide for different
effects. Stadium cards provide global effects both players can use, usually
once per turn. Supporter cards have considerably the strongest effects, but
they are limited to one per turn. Starting with Scarlet &
Violet, Pokémon Tool cards are considered as a separate category from Item
cards; existing Pokémon Tool cards have received errata to conform to this
change. ACE SPEC Trainer cards have powerful unique effects but only one
ACE SPEC card is allowed in the deck.
Energy cards are attached to
Pokémon in play to power their attacks. Only one Energy card may be attached
per turn, unless a player has an effect that specifies otherwise. There are two
categories of Energy cards: Basic Energy and Special Energy. The nine different
Basic Energy types which correspond to Pokémon card types are Grass, Fire,
Water, Lightning, Psychic, Fighting, Darkness, Metal, and Fairy. The Dragon
type does not have a corresponding Basic Energy card, and instead uses multiple
types of Energy cards. Basic Energy cards fulfill costs for attacking and
retreating and don't have additional effects, while most Special Energy cards
have additional effects. Most attacks require a certain type and amount of
Energy. If the attack has a Colorless Energy requirement, that requirement can
be met by any Energy card. Any amount of Basic Energy can be put in the
deck, but only four of each special energy can be put in, just like Trainer and
Pokémon cards.
Pokémon Types are elemental
attributes, determining the strengths and weaknesses for each Pokémon and its
attacks. Pokémon take double damage from attacks of types they are weak to and
less damage from attacks they resist. These type matchups offset one
another in rock–paper–scissors-style relationships. Pokémon Types in
the TCG include Fire, Fighting, Dragon, Lightning, Grass, Water, Fairy,
Psychic, Darkness, Metal, and Colorless. Other Pokémon types such as Ice
and Ground types from the franchise, however, do not have their own types in
the TCG and instead are categorized/incorporated inside other types; for
example, Ice type and Ground type are categorized under Water type
and Fighting type, respectively.
Starting with Dragons
Exalted, Dragon type Pokémon are now listed as Dragon-type, and they were
previously categorized under the Colorless type. Similarly, starting
with Sword & Shield, Poison type Pokémon are categorized under
Darkness-type; Poison-type were previously Psychic type, and before that
they were categorized under Grass type.
A simplified type system was
adopted from the video games for use in the trading card game. Darkness and
Metal types was introduced alongside the corresponding Pokémon Gold and Silver video
game, the Dragon-type was introduced in the Japanese Dragon Selection set;
and Fairy type was introduced in the XY set to correspond to
its introduction in the franchise, but they were later categorized under
Psychic type starting with Sword and Pokémon Shield. While most
Pokémon have only one type, three exceptions are EX Team Magma vs Team
Aqua which introduced dual-type Pokémon that have two different types,
as well as XY and HeartGold and SoulSilver series
sets. Dual types were also utilized in Pokémon-Legend cards from HeartGold
and SoulSilver. In August 2016, XY Steam Siege reintroduced
the dual-type mechanic, but this time on regular Pokémon and Pokémon-EX.
Winning bidder/ buyer will receive actual card(s) pictured in the
listing above. Buy/ bid with confidence.
Total Shipping (USPS Ground Advantage/First
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(approximately) for First Class
International Mail. We will gladly
ship to Japan and most countries. Bubble
mailer or sturdy box and careful
packaging are included with all orders. We will ship out your item within two business days after your payment
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