This listing is for a  Special Power Variants Kit and a 1999 Wild Tile Kit that fits a Hasbro ACQUIRE game.



This Special Powers Variant Kit fits any
ACQUIRE game.

There are five different Special Power Variants that can be used by each player during the game.  These variants include drawing more tiles, purchasing extra stock, trading stock, playing extra tiles, and getting free stocks.

Acquire SpecialPowers
VariantKitSpecial Powers Variants were first introduced in the 1993 Schmidt Spiel German version of ACQUIRE and later by Avalon Hill in the 1995 edition of ACQUIRE.  These editions of ACQUIRE were the only two editions to use the variants.

The variants were introduced in an attempt to help level the playing field of ACQUIRE and try to eliminate the one-sided games that can occur while playing the game.  Even though that goal wasn't accomplished, these variants add another realm of strategy and intrigue to the game and are very interesting to utilize in game play.
 

This kit includes six (6) each of the five different Special Powers Variant markers, and an instruction booklet to explain the use of these markers during game play.  This kit can be used for all versions of ACQUIRE (1962, 1968, 1976, 1999, 2008, Hotel Konig and Hotel Haie) and can be used as English translation for the 1993 German version and for easier readability with the 1995 Avalon Hill version.  Markers and Instruction Booklet are printed on yellow card stock for maximum durability and readability.



1999 Wild Tile
This Wild Tile Variant Kit fits the 1999 Hasbro ACQUIRE game. This kit allows each player to start with a blank tile that can be played on any open square during their turn at any time
during the game. 
This tile can be used to create hotels, merge hotels, and build hotels. 

The
ACQUIRE Wild Tile Kit includes six (6) blank 1999 tiles that are painted silver and an instruction booklet. The instruction booklet is printed on yellow card stock for maximum durability and readability. Included with this Wild Tile Kit and Special Powers Variant Kit are Lloyd's Rules of Acquire, which were designed to help eliminate the one-sided games that can occur during game play.  








Lloyd's Rules ofAcquireLloyd's Rules of Acquire allows trLloyd's Rules of Acquireading of stock when a player is out of money. The player can get rid of stocks that do not help the player, and trade them for stocks that are more important within their portfolio. It allows these players to try and maintain majorities in the companies that are most important. It also allows the ability for players to invest on every turn, to potentially increase their portfolio, without the fear of being "stuck" with those purchases when they are ultimately out of money.

 Lloyd's Rules of Acquire eliminates the 2 -for-1 trade rule when companies merge. In the corporate world of hostile takeovers, it is very seldom that the conquering company offers the shareholders of the vanquished company a cut-rate bargain for the stocks of the conquering company. The 2-for-1 trade creates the possibility for a person who holds majority in a conquering company to lose that majority to numerous shareholders because they decided to sacrifice their small company. It decreases the strategy level of obtaining majorities and skews the game more into a factor of luck. In Lloyd's Rules of Acquire the players of the vanquished company are given payouts for their companies, and their shares, which they can invest wherever they choose when it is their turn.

I kept these rules to my family, my friends, and myself for over 25 years. My older sister convinced me to make them available to everyon
e. Lloyd's Rules of Acquire are also used in MEGAcquiremaking it an exciting fun-filled game that can be enjoyed by every generation in the household. 

Lloyd's Rules of Acquire were first used in 1980 and have been revamped to coincide with the 1999 version of ACQUIRE (which uses corporations instead of hotels).  They can be utilized in all versions of ACQUIRE.  Lloyd's Rules can be used as a variant to the original rules depending on the choice of the players, and may also be used with or without the Avalon Hill/Schmidt Spiel variant cards.

These rules are printed into a convenient 10-page booklet that is printed on yellow card stock for durability and fits neatly into the original versions of this timeless classic.  This booklet can be used to replace old, worn, or lost rules as they have the original rules of
ACQUIRE fully printed with Lloyd's changes to the rules printed in red.

This 10-page booklet also includes a stock price extension chart.  This chart helps calculates payouts for stocks during mergers or at the end of the game.  It helps eliminate the need for a calculator or math professor.

                                                                                                                       
   

Lloyd's
RulesofAcquire Lloyd's
RulesofAcquire


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(Lloyd’s Rules of Acquire are copyright 2006. Law prohibits any reproduction of these rules in any form.)