Mobile Suit Gundam: The Witch from Mercury, Set in a future era where humanity has expanded into the vast reaches of space, Mobile Suit Gundam: The Witch from Mercury follows the journey of Suletta Mercury, a quiet and socially awkward girl who transfers into Asticassia School of Technology. This academy, owned by the powerful Benerit Group, trains the next generation of mobile suit pilots, business heirs, and political leaders who will shape the economic and military power structure of the galaxy. At Asticassia, disputes are settled not through debate, but through high-stakes duels fought in mobile suits, with the winner gaining prestige, influence, and sometimes even control over another person’s future.
Suletta arrives from Mercury with a mysterious machine known as the Gundam Aerial, a mobile suit surrounded by controversy due to the potential dangers and ethical concerns linked to a specialized piloting system. Her unexpected involvement in a duel places her at the center of academy politics, and she unintentionally becomes engaged—by school decree—to Miorine Rembran, the proud yet isolated daughter of the Benerit Group’s most powerful leader. While Suletta wants nothing more than to make friends and simply enjoy school life, her presence disrupts long-standing power dynamics and exposes hidden agendas within corporate and military factions.
As Suletta forms relationships and slowly gains confidence, unsettling truths about the origins of Aerial and her own past begin to surface. Miorine, meanwhile, fights against the suffocating expectations placed on her, dreaming of breaking free from the system that treats people as assets. Together, the two girls challenge traditions, uncover corporate corruption, and redefine what it means to fight—for freedom, for identity, and for the future.
Blending political intrigue, emotional character growth, and intense mobile suit action, the series brings a fresh perspective to the Gundam universe while exploring themes of agency, choice, and the cost of ambition.
