Dungeon Crawler Carl 3 Book Set by Matt Dinniman (Hardbacks):
4) The Gate of the Feral Gods
5) The Butcher's Masquerade
6) The Eye of the Bedlam Bride
The Gate of the Feral Gods
WHERE'S YOUR GAME PLAN? YOU'RE GONNA NEED IT ...
New Achievement! Total, Utter Failure. Surviving in a multilevel dungeon that also happens to be the set of the galaxy’s most watched game show has taught Carl and his ex-girlfriend’s cat, Princess Donut, that there’s only one thing they can count on apart from each other: they never know what’s coming next. And this floor is no exception. A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps. It was supposed to be straightforward. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked. Going it alone is not an option this time, so Carl and his team must rely on the help of the low-level, I-can’t-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted? We did say to expect the unexpected . . .
The Butcher's Masquerade
DID WE SAY KILL, KILL, KILL? OH, WE MEANT RUN, RUN. RUUUUUUUN!
Attention. The gates are down. The hunters are loose. A lush jungle teeming with danger. Savage dinosaurs seeking blood. A fallen princess intent on vengeance. And now a mysterious, end-of-floor celebration for the top crawlers, dubbed ‘The Butcher’s Masquerade.’ But that’s not all. Just when Carl and Princess Donut think they’ve seen it all as they compete to survive in the galaxy’s most popular game show, the latest floor level introduces a terrible new threat. The Hunting Grounds. As the remaining crawlers battle for their lives, outside tourists are finally allowed to enter the game, and they are ready to hunt. Among them is Vrah, a famed and veteran hunter, intent on collecting the biggest trophy of her career. Carl and Princess Donut might be her prey, but this season, the prey are fighting back.
The Eye of the Bedlam Bride
THEY CAN'T CATCH A BREAK, NOW THEY NEED TO CATCH A LETHAL MONSTER.
It is bedlam on the eighth floor. Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, have survived longer and leveled up higher than anyone ever thought they could in the galaxy’s most popular reality show. Now the stakes are the highest they’ve ever been, the rules are getting dangerously creative. The crawlers are given a new task: Find and capture six monsters, each of which will be turned into a card. The stronger, the deadlier, the better. It’s crucial for crawlers to assemble the toughest squad possible. But, like always, there is a catch. There’s always a catch. If Carl and Donut want a winning hand, they’ll have to capture the most lethal and terrifying monster of them all: Shi Maria. She was once married to a now-missing god. Her special attack is known to drive one insane. They call her the Bedlam Bride. Carl and Donut can try to capture her, but that doesn’t mean they can tame her. And if they can’t, there’ll be worse things at stake than just their sanity.