******SCIENTIFIC GAMING SLOT MACHINES ONLY. IF YOU USE IT ON SOMETHING ELSE, IT MAY NEED A NEW BIOS FLASH.******



Brand New AMD Radeon E9260 MXM 4GB Video Graphics Card with Head Sink. 102-D11702-01

The Radeon E9260 MXM is a mobile graphics chip by AMD. Built on the 14 nm process, and based on the Baffin graphics processor, in its Baffin E9260 variant, the chip supports DirectX 12. This ensures that all modern games will run on Radeon E9260 MXM. The Baffin graphics processor is an average sized chip with a die area of 123 mm² and 3,000 million transistors. Unlike the fully unlocked Radeon RX 460 1024SP, which uses the same GPU but has all 1024 shaders enabled, AMD has disabled some shading units on the Radeon E9260 MXM to reach the product's target shader count. It features 896 shading units, 48 texture mapping units, and 16 ROPs. AMD has paired 4 GB GDDR5 memory with the Radeon E9260 MXM, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1053 MHz, memory is running at 1750 MHz (7 Gbps effective).
Being a mxm module card, the AMD Radeon E9260 MXM does not require any additional power connector, its power draw is rated at 50 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.

Graphics Processor

GPU Name
Baffin
GPU Variant
Baffin E9260
(216-0885288)
Architecture
GCN 4.0
Foundry
GlobalFoundries
Process Size
14 nm
Transistors
3,000 million
Density
24.4M / mm²
Die Size
123 mm²
Chip Package
BGA-769

Mobile Graphics

Release Date
Sep 27th, 2016
Generation
Embedded
(9000)
Production
Active
Bus Interface
MXM-A (3.0)

Relative Performance

Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based o architecture, shader count and clocks.

Clock Speeds

GPU Clock
1053 MHz
Memory Clock
1750 MHz
7 Gbps effective

Memory

Memory Size
4 GB
Memory Type
GDDR5
Memory Bus
128 bit
Bandwidth
112.0 GB/s

Render Config

Shading Units
896
TMUs
48
ROPs
16
Compute Units
14
L1 Cache
16 KB (per CU)
L2 Cache
1024 KB

Theoretical Performance

Pixel Rate
16.85 GPixel/s
Texture Rate
50.54 GTexel/s
FP16 (half)
1.887 TFLOPS (1:1)
FP32 (float)
1.887 TFLOPS
FP64 (double)
117.9 GFLOPS (1:16)

Board Design

Slot Width
MXM Module
TDP
50 W
Outputs
Portable Device Dependent
Power Connectors
None

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.3
Shader Model
6.7