
This is a english fanmade cartridge as this game was never oficially released in english, USA or Europe.
Now, thanks to the fans that makes this possible, you can play Dragon Quest Monsters: Caravan Heart in your physical Game Boy Advance.
Dragon Quest Monsters: Caravan Heart is a role-playing game in the Dragon Quest series, developed for Game Boy Advance by Enix. It is the third installment in the Monsters sub-series. The game was never released outside of Japan, though a fan-translation patch has been made and ported to this physical cartridge.
Story
The game puts you in the shoes of a young Kiefer from Dragon Quest VII in the same way the first Monsters game had its main character as a young Terry from Dragon Quest VI.
Up to his usual mischief, Kiefer upsets his father, the King of Gran Estard, more than ever before and flees to his room in hopes of escaping his punishment. Hiding inside his dresser, Kiefer hears a voice call out to him and wanders out to an odd silence and the presence of a Travelers' Gate in his room. Once stepping in, Kiefer finds himself in the world of Dragon Quest II and must no sooner assume the role of a caravan leader in order to help a boy named Luin find a cure for his sick parents.
Gameplay
When defeating monsters in Caravan Heart, the player can occasionally gain "monster hearts" which can be used to merge into a monster for a new more powerful form. Humans also fight in the battles with the monsters in this installment. The human characters have access to 20 character classes, like hunter, bard, fighter, dancer, mage, and mapper.
Players choose which characters to guard the caravan and how to array them in its defense. The mapper job is new and allows players to see the terrain around the caravan. Other differences include a caravan that the player must travel around in, allowing them to add both monsters and humans to their party.
The caravan can have up to twelve members in it at a time, and each wagon can only hold a certain amount of weight. A players camp grows as the game goes on, and the more allies that travel with the protagonist, the larger the camp grows. The camp ends up becoming much like a town, with things like an Inn to heal the players party or a shop to buy equipment.
To evolve monsters, players can put two monster hearts into one of their own monsters and cause it to be reborn as a more powerful monster. The game also features route mapping, with the game helping identify the path the uses the least amount of food. Players can have up to three carriages at any one time and twelve friends and three monsters guarding it.
Development
Caravan Heart was developed by external company Tose and published by series publisher Enix. The scenario was written by Fuminori Ishikawa. Recurring artist Akira Toriyama and composer Koichi Sugiyama returned to their established roles. Franchise creator Yuji Horii acted in a supervisory role. It was the third Monsters entry developed in a row. The series was designed as a celebratory one, bringing together fan favorite monsters. To create the illusion of 3D graphics, the game made use of Mode 7. The game released in Japan on March 29, 2003. It was the first Dragon Quest game released on the Game Boy Advance.
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