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Tomb Raider
1-Click Install (Eidos 1996) |
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The Game
Unless you lived under a rock for the past decade you know that the Tomb Raider series features play Lara Croft, a female Doc Savage who, tired of her wealthy English upbringing, has decided that dangerous adventuring is more her cup of tea. So she abandons a life of crustless cucumber sandwiches and piano lessons, eventually meeting a wealthy tycoon who hires her to retrieve a single artifact from a ruined temple in South America. After getting the artifact, you find out that the tycoon has sicked a bunch of her henchmen on you, and that the original piece you were sent in to retrieve is one of three hidden in various unplundered tombs around the world.
The first installment features adventures in several "seven wonders" scenarios, from Egyptian sphinxes, to Greek temples, to Atlantis (what game would be complete without it?), each with distinct puzzles and traps to negotiate.
In each level, you'll have to beware of the different predator animals, unidentifiable creatures, and henchmen lurking around. In many instances, you'll be pounced on unexpectedly by wolves, lions, gorillas, raptors, and gangling "lava-monsters." Lara has to execute daring rolls, jumps, and side-leaps to dodge these predators while attacking them. This is no time to join the wildlife preservation society; endangered species or not, you've got to slay these pests. Sometimes, at the end of a level, you'll have to go up against of the "boss" monsters, which range from a lumbering Tyranosaur to a huge "torso-man" who, if he snatches you with his giant mitts, will slam you around like a rag doll.
So, you're asking, what weapons can I use on these poor crypt-dwellers who are simply trying to sustain themselves in a sealed-up tomb? With a tap of the spacebar, Lara draws out her two revolvers which automatically target any man-eating creature in the vicinity. Other more effective weapons are picked up throughout the game, including a set of magnums, a shotgun, and an Uzi. Rounds for your default weapon are unlimited, but ammo for the other weapons has to be picked up.
But killing is only half the fun in Tomb Raider, as Lara can perform a variety of actions to explore each eerie environment. Often you'll have to make Lara swim through convoluted caves to secret rooms (incidentally, this is some of the most realistic swimming movement you'll encounter in any game). Each level has a series of switches that you need to activate, some of which require you to heave huge blocks around and - this is probably the most fun part of the game - execute daredevil leaps to grab onto some faraway platform.
Conclusion
Tomb Raider is the exploratory game you always wished you were playing when you were trying to solve Atari Raiders of the Lost Ark.The variety of jumping and grabbing actions, the huge, sometimes vertigo-inducing worlds, and the graphics found in Tomb Raider are reminiscent of Mario 64, though the game's violent overtones and spooky ambiance definitely set it apart from the older title. It is easy to become immersed in the game?s atmosphere, exploring the environment and shooting it out with the many foes, while being occasionally stumped, during your quest.
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Note: My compatibility CD does not alter the retail game or bypass copy protection. It allows the original media to install and run correctly on any recent version of Windows.