GETTING STARTEDEach player needs 4 orange cards and 4 white cards for their hand. Choose a player to act as the judge for the first round. Everyone likes power. | THE SPINNERThe judge spins the spinner. If it lands on a white or black space, players have a chance to pass cards on to other players, trade in cards, or will be playing the round blindly. Gotta keep it fresh, you know. | WHO'S THE IDIOT NOW?The judge determines who the spinner is pointing to at the table. And it's Bob. Bob, you're the idiot for this round. |