Nintendo Museum: Visiting the new museum with Shigeru Miyamoto
Stages: How level design shaped gameplay and art
Pixel Art: The visual foundation of Mario’s world
Planning: Background concepts and layout sketches
Evolution: Visual transformation through generations of games
Characters: The changing look of Mario and friends
Items & Objects: Iconic tools and power-ups
Timeline: 40 years of Mario, game by game
Super Nintendo World: Architectural design of the theme park
3D Figures: Sculptural interpretations of Mario characters
Movie: Super Mario Bros. in film
Special Feature: My Watch in a Time Capsule, 2025