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Hardy
Boys
Set of 23 CD
Audio Books
BUYER WILL BE 100%
SATISFIED OR MONEY BACK.
I will pay for the return postage.
CONDITION: Brand New
PUBLISHED BY: Oasis Audio
FORMAT: 23 Audio CD Albums
LISTENING TIME: Approximately 69 hours
DESCRIPTION:
Join amateur sleuths, brothers
Frank and Joe Hardy, as they solve thrilling
mysteries. Available on unabridged audio CD, a
whole new generation of kids can enjoy the
adventures of the Hardy boys!
CD 1: Secret of the Red
Arrow
After a series of unfortunate (yet harmless)
pranks, it looks like Frank and Joe have caught
their suspect surprisingly early. Their
classmate Seth Diller has taken his love of
filmmaking a bit too far. But shortly after
Frank and Joe confront Seth, there are fresh
outbreaks of Seth-like pranks. Except these
aren't as harmless. After a bit of
investigating, the Hardy Boys uncover evidence
of the Red Arrow—a group that will stop at
nothing to bring chaos and crime to Bayport's
peaceful existence.
CD 2: Mystery of the Phantom
Heist
Rich girl Lindsay Peyton is throwing the
biggest and best Sweet Sixteen bash that Bayport
has ever seen. But when Frank and Joe discover
that her car has been keyed, it looks like
someone isn't so happy that Bayport's princess
is showing off. Meanwhile, a group calling
themselves the Scaredevils is filming themselves
committing random mischief around town—including
keying Lindsay's car—which threatens the
security of Lindsay's big day. Frank and Joe are
determined to uncover the mastermind behind the
videos and the vandalism before Lindsay's Sweet
Sixteen turns into a party she will never
forget... for all the wrong reasons.
CD 3: The Vanishing Game
Everyone in Bayport can't wait for the
biggest event of the season: the premiere of
G-Force—the newest ride by the world-renowned
Piperato Brothers. Their creation is going to
change the fortunes of Funsport, Bayport's small
and recently run-down amusement park. Frank and
Joe are friends with Daisy Rodriguez, the
owner's daughter, and are first in line for the
ride's launch. Purple lights click off, a whoosh
emanates from the floor, loud music pulses...
G-Force is awesome and exhilarating from start
to finish. But while everyone is screaming their
heads off, a young girl disappears into thin
air—right in the middle of the ride! The fun has
stopped, and now Frank and Joe have to solve
this terrifying vanishing act.
CD 4: Into Thin Air
"Joe," I said, concerned, "hit the brake!"
"I am," Joe said, pumping the pedal now. But the
car didn't slow at all. The traffic light turned
red as we hurtled toward the intersection. And
suddenly I saw the one other car out this early on
a Saturday morning — a huge Express Delivery
truck!
Joe screamed. I leaned forward, bracing myself
against the dashboard. There was nothing we could
do. It was speeding right at us!
CD 5: Peril at Granite Peak
As I rounded the corner, I spotted Rick just
ahead. He paused and bent down to poke at
something on the ground by his feet, muttering
something that I couldn't make out due to the
wind.
WHOOSH!
I gasped and jumped back as a huge pile of snow
slid off the roof of the ski shack, completely
burying Rick!
CD 6: The Battle of Bayport
Mr. Lakin made his way over to Don Sterling. "It's
bad enough we have to suffer through your
performances on stage. Now come on, we're going to
be late for our own party. The whole world doesn't
stop for you, you know."
Mr. Larkin gave the Don's boot a kick. The Don
didn't move. Joe and I exchanged a glance.
Something was definitely not right. Joe knelt down
and put his fingers on Don Sterling's neck like
we'd been taught in our first aid course.
"I don't think he's acting," Joe said after a
moment. "It's hard to fake not having a pulse."
CD 7: Shadows at Predator Reef
The world's largest reef exhibit is coming to the
Bayport Aquarium. Frank and Joe are stoked for the
unveiling of Predator Reef, a
three-hundred-thousand-gallon tank that houses
small sharks, rays, and thousands of colorful
fish. It's also home to the aquarium's new mascot,
Captain Hook—a rare and valuable,
five-hundred-pound, giant sea turtle. But instead
of a big reveal, the boys get a big
disappointment: Captain Hook has gone missing,
along with loads of other exotic fish. Is the
aquarium the target of a sinister smuggling ring?
And can Frank and Joe do damage control before
they're trapped in a deadly underwater maze...
with no way out?
CD 8: Deception on the Set
It does not take much to convince Frank and Joe to
be extras in the new zombie movie that's filming
in Bayport. Not only do they get a
behind-the-scenes glimpse of the magic that goes
into making horror movies, they also get to wear
freakishly realistic zombie makeup that makes them
look like the walking dead!
But the horror gets a little too real when
disaster hits the scene. Equipment fails left and
right; a set tumbles down, nearly killing the
film's famous lead actress; and a terrifying
explosion threatens the cast and crew.
Worst of all, Frank and Joe are targeted as
possible suspects. Time for the Hardys to step up
and play the role they know all too well:
detectives!
CD 9: The Curse of the Ancient Emerald
First, a priceless painting disappears from the
Bayport Historical Museum; then, two ancient
samurai swords vanish from a private collection. A
string of robberies has hit Bayport, and all signs
point to the Phantom, a recently released ex-con
who last struck more than twenty years ago.
There's only one problem: The Phantom has vanished
into thin air, and not even Frank and Joe Hardy
can track him down.
Then the boys begin receiving threatening notes in
the mail, each one containing a strange riddle.
And it looks like the Phantom's next target could
be the valuable Emerald of Astara, the
2,500-year-old crown jewel of the historical
museum. Can the Hardys crack the Phantom's code
before he strikes again?
CD 10: Tunnel of Secrets
When a sinkhole opens up and swallows one of
Bayport's historic statues, Frank and Joe suspect
something—or someone—shady is at play. They jump
at the chance to investigate: Joe as a member of
an urban exploration club and Frank as a
photographer for the school paper.
But in the thick of their search, the boys stumble
upon an entire underground city that's been
abandoned for years. Now the city is home to a
cultist band of criminals who plan to take over
Bayport. Frank and Joe are determined to catch the
crooks... but after being barreled down by a
boulder and nearly squashed by a runaway train,
they have to wonder: Are they in over their heads??
CD 11: Showdown at Widow Creek
A wave of motion rippled through the cattle as
they broke into a run. The cows directly behind
Sarah and me looked back anxiously. The entire
herd would be upon us in no time.
Sarah cupped a hand to her mouth. "Clear out of
the way! Stampede!"
CD 12: The Madman of Black Bear Mountain
Lost in the woods... Bayport High's Green
Environment Conservation Club is camping on Black
Bear Mountain. Not only does the mountain live up
to its name—the fierce, furry animals are
everywhere—but rumor has it that a madman lurks in
the nearby forest, and the crazy dude has a
penchant for feasting on human flesh.
When the campers wake up, however, not only do
they find a bear roaming the camp sight, but their
teacher is missing... and blood is streaked across
his tent. Frank and Joe go in search of him, only
to find themselves hunted by an ax-wielding man in
face paint and bearskins. As they venture further
into the forest, Frank tumbles into a waterfall
and Joe finds himself teetering on the edge of a
dangerous rapids.
Add all that to the black bears prowling the
forests, and the boys aren't sure if they'll make
it out alive!
CD 13: Bound for Danger
Joe and Frank are taken aback when Principal
Gerther announces that they need more
extracurriculars on their school transcript, and
he's signed them up for the basketball team. They
think it's odd because they both stink at
basketball! But the Hardys soon find out that
their principal isn't acting out of concern for
their college applications; he wants them to solve
a dangerous mystery on the team. It turns out that
a band of masked players are kidnapping new team
members and then beating them up, blackmailing
them, and threatening them – all in an effort to
boost performance. Can the boys step up to the
line and stop the shadiness?
CD 14: Attack of the Bayport Beast
The legend of the Bayport Beast has haunted the
town for almost a century. Each summer brings
rumors of gigantic sasquatch creature roaming the
nearby woods. However, this summer brings more
sightings than usual, causing all kinds of people
to flock to town, including a few UFO enthusiasts
who are convinced the beast could be some kind of
stranded alien. More than that, the sightings
cause a media blitz! Frank and Joe have never
believed in the Bayport Beast, but when Frank
catches a glimpse of a furry creature running
through the woods, he changes his mind fast. And
when reports surface of the beast attacking people
– including a few friends – the Hardy brothers are
on the case! After Frank and Joe are cornered by
not one but three fearsome creatures, they have to
wonder: is the Bayport Beast real after all? And
is it multiplying?
CD 15: A Con Artist in Paris
Frank and Joe are on vacation in Paris when
the world's most expensive pen is stolen from
their hotel. Everyone in the city, including the
police, is sure the celebrated graffiti artist Le
Stylo is to blame. The heist has all the marks of
his legendary stunts: daredevil heights, high-tech
gadgets... even a giant stencil of his signature
pen was left behind. Hard to argue that the person
whose name means "The Pen" didn't steal the most
coveted pen in the world. But the Hardy boys are
not convinced.
Le Stylo is known for his activism—his artistic
stunts always bring attention to social
injustices. They know in their gut he's been
framed. On the hunt for the truth, Frank and Joe
find themselves deep under Paris in the city's
maze of catacombs. They have no cell service, no
protection, and very little time. Can the brothers
uncover the real criminal and stay alive?
CD 16: Stolen Identity
An original Sherlock Holmes manuscript was
stolen from the Bayport Museum and now pages keep
showing up in Frank and Joe's things: their
lockers, menus, even the backseat of their car.
It's clear someone is out to frame them. But who
could it be?
The boys try their usual means of deduction, but
everything leads to a dead end. They just keep
finding unsuspecting people who were paid to hide
the pages by a mysterious third party. Frank
recognizes this tactic—it's exactly what Moriarty
would do to throw off Sherlock Holmes. So the
brothers decide to use one of Sherlock's signature
ideas: The Baker Street Irregulars. Though instead
of street kids, Frank and Joe use a group of
skateboarding tweens to keep their eyes and ears
open around town.
It's a battle of wits as the brother detectives
try to clear their name. But this Moriarty wannabe
always seems to be one step ahead. Can the Hardy
boys find the real culprit before it's too
late?
CD
17: The Grey Hunter's Revenge
Nathan Foxwood, one of Joe's
favorite writers, has died in a tragic
car accident. Now the press is swarming
the Foxwood's house to get the scoop on
the novel he completed just before his
untimely death. Mrs. Foxwood wants to
get away from the house as quickly as
possible; strange things have happened
since her first night in Bayport. Now
her husband is gone and she's sure the
house is haunted. But Nathan's
assistant, Adam, doesn't blame the
supernatural. Valuable things keep
disappearing—why would a ghost need
money? Frank and Joe are quick to help.
They don't believe in ghosts and are
positive they can get to the bottom of
all this.
Then Adam is mysteriously hurt after
spending the night alone in the house.
The brothers start to wonder; what is
the motive for these crimes if not
ghostly revenge?
CD 18: The Disappearance
The Hardy brothers and Frank's new girlfriend, Jones, are attending a local comic book convention on the shore. They meet up with Jones's friend Harper, a fellow comics super fan, on the boardwalk outside the convention. The four of them spend hours running from booth to booth and end the perfect day with pizza at Harper's short-term rental apartment. Things don't stay so perfect, though. On the way home, Jones realizes she switched phones with Harper by accident and she is getting some really scary texts. When they show up at the apartment the next day, they find it totally destroyed and Harper is missing. Frank and Joe start digging into their new friend's life, hoping to find out where she might have gone, but the more they find out about her, the more mysterious she becomes. Can Frank and Joe find this secretive character? Or has she disappeared forever?
CD 19: Dungeons and Detectives
Brother detectives Frank and Joe search a hidden castle for clues to help them find a missing comic book in the nineteenth book in the thrilling Hardy Boys Adventures series. Frank and Joe have been hanging out at Sir Robert's Comic Kingdom, the local comic and gaming shop, and got the exclusive invite to this year's Halloween costume ball at Bayport's one and only castle. Sir Robert plans to use the big event to unveil his most prized possession, a super rare comic that is rumored to contain a map to buried treasure.
CD 20: Return to Black Bear Mountain Frank and Joe are back on Black Bear Mountain, the scene of a previous wilderness adventure and mind-bending mystery. This time, the brothers are checking in on Dr. K, a friend they made during their first trip. Dr. K is a fan of living off the grid, but he's been MIA long enough to cause worry in the small mountain town. And so the teenage detectives Black Bear Mountain relied on before have been called in to help once again.
CD 21: Treacherous Tide
Brother detectives Frank and Joe dive deep into the Florida Keys to find a missing person in the twenty-first book in the thrilling Hardy Boys Adventures series.
Frank and Joe Hardy have been invited to take part in a conservation mission by a marine biologist at the Bayport Aquarium. The boys get to go on an all-expenses paid trip to the lush and beautiful Florida Keys to help save sharks!
But the trip’s purpose is suddenly sidelined when a paddle boarder goes missing and rumors start that the disappearance is the result of a shark attack. After spending so much time learning about the local shark population, the Hardy Boys aren’t buying the story.
It will take all of Frank and Joe’s recently acquired knowledge about sharks and their habitat to solve this case. Will they be able to discover what’s really going on before it’s too late.
CD 21: Trouble Island
When Aunt Trudy wins a competition to intern with celebrity chef Colton Spark, she invites Frank and Joe to join her on her trip to the remote Rubble Island off the coast of Maine, where she’ll be helping Colton cook for the prestigious Golden Claw Awards. They’ll be staying at the island’s beautiful Seaspray Inn where the event is being hosted, and though it’s the off-season, the boys will be free to check out the rocky beaches, learn about lobstering, and take in all the close-knit community has to offer.
CD 21: Mystery on the Mayhem Express
The Hardys and some of their friends hop aboard an old train that’s been restored and turned into a murder mystery experience. A cast of actors will perform an immersive theatrical production while passengers dine in style, assume roles in the game, and ultimately try their hand at solving the case. This should be a cakewalk for Joe and Frank!
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