This
auction is for the DUNGEON Adventure Magazine #19 September/October 1989
by TSR.
What’s the most difficult part of being a
Dungeon Master..?
Coming up with new and unique story lines with which to entertain your
players and keep them invested! And, with only a few modules being released in
any given year, there wasn’t much published for use right out of the box. DUNGEON Magazine was TSR’s (and, later,
Wizards of the Coast and PAIZO’s) remedy.
In it are presented three or more adventures, often with one aimed at a
specific campaign setting like the World of Greyhawk, the Forgotten Realms,
etc. While these may have stats for
older versions of D&D (pretty much AD&D 2E, 3.0 & 3.5) depending
upon the era in which they were printed, they’re fairly easy to convert to
later editions like 4.0 and 5.0. Can
also be used and/or adapted to Pathfinder, Hackmaster, Castles & Crusades
and OSRIC.
By the Wayside
by Tim Villademoros
No one believes in
the Mist Woman—no one alive, that is. An AD&D Greyhawk adventure for
character levels 6–10.
The Vanishing Village
by Marcus Rowland
An entire village
appears overnight. But where are the villagers? An AD&D adventure for
character levels 3–5.
The Serpent's Tooth
by Nigel D. Findley
Someone would like
you to spy on a tavern—but not just any tavern. An AD&D Forgotten Realms
adventure for character levels 3–6.
Encounter in the
Wildwood
by Willie Walsh
The most unlikely
monsters can make the most effective marauders. An AD&D adventure for
character levels 2–4.
House of Cards
by Randy Maxwell
The fate of a city lies within a dungeon whose doors are sealed with—cards. An AD&D Forgotten Realms adventure for character levels 9–12.
This item has been DISCONTINUED and is RARE.
CONDITION:
Item: VERY GOOD; NO writing or highlighting and only gently read. Spine shows some shelf wear.
This item is from a non-smoking home.
FREE SHIPPING uses the most economical postage and packaging.
SEE MY OTHER AUCTIONS FOR OTHER ITEMS!!!
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possible!
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mathoms - not profit…