This expansion is for the Guadalcanal game original 1966 version, NOT Smithsonian 1992.
The Japanese had many forces available in
addition to those actually landed on Guadalcanal. Through most of the campaign,
tens of thousands of troops on Rabaul in the Shortlands, and in other areas
needed only a safe means of transport to enter the fray. The problem for
Admiral Mikawa, on Rabaul. was providing that transport many units were sunk
trying to reach Guadalcanal.
Because of the risk, others were never sent.
In listing the additional troops available, numerous problems come up. The
Japanese were not German-style record keepers, and American intelligence was
not always accurate. Incomplete and contradictory unit identifications were
always cropping up. Worse yet, often only a part of a unit was sent to
Guadalcanal. Some would be left behind some would be sunk in transit and the
elements actually arriving might arrive over a period of many weeks.
In trying to stay as close as possible to
Avalon Hill's Order of Appearance. I had to contend with the fact that units
given sometimes had no real existence or were far weaker than what is shown—but
the extra factors helped represent a myriad of smaller units that couldn't be
shown. the game has been divided into four reinforcement periods, showing
additional troops that may be landed. These
additional units may be landed in accordance with the "Henderson
Field" rules.