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Acquiring Learning Skills With Digital Technology

by Charles Westerberg, Tom McBride

Examines cutting-edge research on how digital technologies disrupt the traditional learning structure, and proposes ways in which traditional learning and digital technology can complement each other.

FORMAT
Hardcover
LANGUAGE
English
CONDITION
Brand New


Publisher Description

A common idea within modern education is that digital technologies and traditional learning cannot coexist successfully, that essentially technologies can be distracting and disrupting for students. It is believed that current implementations of technology in educational settings create an environment that is at odds with itself. However, this dichotomy between traditional learning and educational technologies does not need to be the default. Digital technology can be used in positive ways to enhance learning, whether it is providing easier access to information or in a creative light such as the implementation of video games as learning tools. Ultimately, it is possible to incorporate technologies into classical education strategies so that they complement each other.

Acquiring Learning Skills With Digital Technology is a critical scholarly publication that examines cutting-edge research on how digital technologies disrupt the traditional learning structure, and proposes ways in which traditional learning and digital technology can complement each other. This will improve learning while communicating a program of skill-acquisitions that can become the basis for stand-alone general education courses and as teaching techniques. It examines three skills that the authors define as trim (abilities in the economy and concentration of language), track (progressive comprehension of documents), and test (pragmatic testing of data and precepts located on search engines). The authors demonstrate these skills' links to already-established digital skills, platforms, and protocols while also giving examples of each in both practice and format. The book examines a variety of technologies including video games, the internet, and social media, in particular Skype, Google, and Twitter. Featuring a wide range of topics such as social media, pedagogy, and psychology, this book is ideal for education professionals, academicians, IT professionals, researchers, computer scientists, psychologists, and students.

Details

ISBN1799844269
Language English
ISBN-10 1799844269
ISBN-13 9781799844266
Format Hardcover
DEWEY 371.33
Series Advances in Educational Technologies and Instructional Design
Year 2021
Author Tom McBride
Country of Publication United States
Pages 148
Imprint Business Science Reference
AU Release Date 2021-04-23
NZ Release Date 2021-04-23
UK Release Date 2021-04-23
Publisher IGI Global
Audience Tertiary & Higher Education
Publication Date 2021-04-23
US Release Date 2021-04-23
Country of Origin US
Product Class Description Education & Teaching

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