Made by Snakes and Hawks
A brand new, customized card game to add hours of fun to your family game night! Each deck includes 60 poker-sized cards and instructions for game play.
This game can be played with 2-6 players.
About this item
- 2-6 Players
- Play as Partners or Individually
- Rotating Partner System when Playing Partners
- Picture Cards for Extra Scoring Strategies
- Object is to be the Player With the Lowest Score
If you're a fan of classic card games, you're in for a treat. Spells and Wizards is the ultimate trick-taking game, combining the timeless appeal of traditional card games with exciting new features that make it a truly one-of-a-kind experience. At its core, Spells and Wizards has all the elements you love about other trick-taking games. It's easy to learn, yet offers endless strategic possibilities that keep players engaged and challenged.
But what sets Spells and Wizards apart is its rotating partnership system, which ensures that even players with different skill levels can play together in a fair and balanced way. With Spells and Wizards, every hand is a new adventure. Partners change with each deal, so even if you're playing with someone who's less experienced than you, you'll have the opportunity to team up with a stronger player in the next round. And because there's only one winner in each game, the stakes are always high and the competition is intense.
But what really makes Spells and Wizards the greatest card game ever invented is the depth of strategy it offers. Unlike other trick-taking games, where players are often at the mercy of the deal, Spells and Wizards allows even those with a bad dealt hand to win. Every move counts, and every decision has consequences. With Spells and Wizards, you'll never be bored, and you'll never feel like you're just going through the motions.
6 Quick Rules on How to Play SPELLS AND WIZARDS
Simple version of the game
1.) (2 players remove 9-15) (3 players remove 13-15) Deal out all
remaining cards.
2.) Remove 3 cards you do not want and place it in the middle, cards are
face down. Make the same number of piles as players. If 4 players, then
make 4 piles.
3.) Dealer passes the discard piles to the players.
4.) Dealer picks a partner if playing teams and then chooses a color to be
the snake (penalty) color.
5.) Player to the left of the dealer starts with any card. Spells have a value
of 3 and Wizards a value of 8. Players must follow the leading color,
otherwise any color can be played.
6.) The highest card of the leading color wins. There are no trump or wild
cards.
Scoring
1.) Each penalty-colored number card won is one point.
2.) Each Wizard is minus 3 points.
3.) Spells are 10 points, and the Spell of the declared penalty color is 15
points.
4.) If a player/team captured all 4 Spells, they score -50 points for the
Spells instead of the 45.
5.) Game ends when a player reaches 200 points or negative 100. Winner
is player with the lowest score.
The game can also be played to 100 points or negative 50 points.