Thank you for your interest in my auction. I am selling the following item:

An Inalla, Archmage Ritualist Commander Deck:

  This is a commander deck built around Inalla, Archmage Ritualist. It is for the Commander/EDH format and includes 100 cards. The Commander/EDH format is a singleton format meaning you can have no more than a single copy of any given card other than basic land in the deck.

  The listing includes a Lightly Played to Near Mint player-made custom deck. The listing also includes a free premium deck tower to house the cards. The deck has been sleeved in a set of pro sleeves to protect the cards in the deck. In addition, a set of random dice has been included with the tower. The deck also has same art basic lands from the Torment set.

  The deck’s commander is Inalla, Archmage Ritualist and the other 99 cards in the deck include wizards, planeswalkers, and combo pieces.

 This Inalla, Archmage Ritualist deck is perfect for players who love powerful wizard synergies, recursion, and intricate combo potential. With a focus on wizard tribal and using Inalla’s unique abilities, this deck offers a strong mix of control, value generation, and explosive combo finishes. Here are the key synergies and win conditions in the deck:

Synergies & Win Conditions

  1. Inalla + ETB Wizards for Double Triggers: Inalla’s ability to create a token copy of any wizard that enters the battlefield enables you to double up on effects from wizards like Bloodline Necromancer (for creature reanimation) and Archaeomancer (for spell recursion). This synergy generates major value and creates a robust board presence.

  2. Wizard Combo with Naru Meha, Master Wizard + Inalla: By using Naru Meha and Inalla’s token ability, you can create infinite token copies of Naru Meha and then tap them for value effects, such as Azami, Lady of Scrolls for card draw, or set up a lethal loop if combined with Dire Fleet Ravager.

  3. Niv-Mizzet, the Firemind + Ophidian Eye for Infinite Damage: When Niv-Mizzet, the Firemind is enchanted with Ophidian Eye, it creates a loop where drawing a card deals damage, triggering more card draw. This combo provides an instant-win condition by dealing infinite damage to opponents.

  4. Galecaster Colossus + Wizard Token Army for Board Control: Inalla’s wizard tokens allow Galecaster Colossus to repeatedly bounce opponents' permanents, locking down the board. This makes it hard for opponents to maintain a board presence, giving you control over the battlefield.

  5. Reanimation + Recursion: Cards like Puppeteer Clique and Cauldron Dance allow you to reuse powerful wizards from your graveyard or even opponents’ graveyards, while Inalla and Bloodline Necromancer ensure you can bring back key creatures as needed.

How to Win

  Build up value through ETB effects and recursion, controlling the board while setting up combos with Naru Meha or Niv-Mizzet. Use Inalla’s wizard tokens to maximize ETB triggers, overwhelm opponents, and secure victory through infinite damage or board lockdown.

Deck Description

  This Inalla, Archmage Ritualist Commander deck is a dream for players who love intricate combos and wizard tribal synergies. With versatile win conditions and strong control elements, the deck is designed to outmaneuver opponents with strategic plays and explosive finishes. Ideal for Commander enthusiasts who enjoy high-reward combos and flexible gameplay, this deck delivers powerful interactions and endless potential for creative victories.

So if you like wizards, infinite combos, recursion, or even going wide with a token army then this deck is for you!

 

Decklist: Inalla, Archmage Ritualist

Mythic Rares: 8 Rares: 34 Uncommons: 23 Commons: 36

1 Inalla, Archmage Ritualist
1 Apprentice Necromancer
1 Arcanis the Omnipotent
1 Archaeomancer
1 Ashiok, Nightmare Muse
1 Azami, Lady of Scrolls
1 Blood Crypt
1 Bloodline Necromancer
1 Body Double
1 Canyon Slough
1 Cauldron Dance
1 Censor
1 Ceremonious Rejection
1 Chaos Warp
1 Comet Storm
1 Command Tower
1 Commander's Sphere
1 Crumbling Necropolis
1 Darksteel Ingot
1 Decree of Pain
1 Dimir Signet
1 Dire Fleet Ravager
1 Dismal Backwater
1 Dragonskull Summit
1 Etherium-Horn Sorcerer
1 Evolving Wilds
1 Exotic Orchard
1 Fellwar Stone
1 Gadwick, the Wizened
1 Galecaster Colossus
1 Go for the Throat
1 Grixis Panorama
1 Helm of the Host
1 Into the Roil
9 Island
1 Izzet Chronarch
1 Izzet Signet
1 Jwar Isle Refuge
1 Kess, Dissident Mage
1 Kindred Dominance
1 Magus of the Abyss
1 Mairsil, the Pretender
1 Memory Plunder
1 Merchant of Secrets
1 Mercurial Chemister
2 Mountain
1 Mystifying Maze
1 Naru Meha, Master Wizard
1 Necromantic Selection
1 Negate
1 Nevinyrral's Disk
1 Nicol Bolas, Dragon-God
1 Niv-Mizzet, Parun
1 Niv-Mizzet, the Firemind
1 Ophidian Eye
1 Opportunity
1 Path of Ancestry
1 Portal Mage
1 Puppeteer Clique
1 Rakdos Carnarium
1 Rakdos Charm
1 Rakdos Signet
1 Remand
1 Sea Gate Oracle
1 Serendib Sorcerer
1 Shadowmage Infiltrator
1 Silumgar's Command
1 Sol Ring
1 Spell Swindle
1 Spelltwine
1 Staff of Nin
1 Steam Vents
1 Sulfur Falls
5 Swamp
1 Sweltering Suns
1 Swiftwater Cliffs
1 Temple of Epiphany
1 Temple of the False God
1 Terminate
1 Terramorphic Expanse
1 The Eldest Reborn
1 Unstable Obelisk
1 Vedalken Aethermage
1 Vindictive Lich
1 Viscera Seer
1 Vivid Marsh
1 Watery Grave
1 Worn Powerstone

 

  This deck has been built by me to be fun to play and win games. To win games you just need the right combination of cards. And this deck has what you need!

 

What You Get:

 

All cards range in quality from lightly played to near mint and may include foils or promo cards. It is also possible that the cards may be from different sets.

 

Items will be shipped within 3 business days following purchase of item.